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ProtoStar: Pushing Mobile Graphics with Unreal Engine 4 and Vulkan API - Mobile World Congress 2016 #MobileWorldCongress2016

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ProtoStar introduces a slew of new Unreal Engine 4 rendering achievements on mobile, including dynamic planar reflections; full GPU particle support on mobile, including vector fields; temporal anti-aliasing (TAA); high-quality ASTC texture compression; full scene dynamic cascaded shadows;... (más)

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