This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3315M.html Electronic Arts brings Blizzards best-selling strategy game to the PlayStation and Saturn in this release. Theyve combined all the missions from Warcraft II: Tides of Darkness and its expansion pack, Beyond the Dark Portal, into one package. You take charge of either the humans and elves or the orcish hordes for control of the lands of Azeroth. Eventually you work through the dark portal and into the orcs homeland. You take charge of either side as you work through more than 20 missions per side in the fight for survival. New features for the console release include an auto-build option, where you can set a queue of units to be produced and the ability to select sixteen units at a time instead of the PCs nine. This run by Flip plays through the Orcish Hordes Beyond the Dark Portal campaign. For a run of the Orc Expansion by the same author, see this run (http://tasvideos.org/3037M.html) .
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3287M.html Pokémon: Ruby (http://tasvideos.org/1828M.html) , Sapphire and Emerald form the third generation of Pokémon, after Pokémon: Gold (http://tasvideos.org/564M.html) and Silver (http://tasvideos.org/2565M.html) . Noticeable differences include the graphics and interface, Pokémon abilities, and running shoes that allow the player to move around much faster in the overworld before getting the bike. This TAS completes the game without using any glitches. There is another TAS (http://tasvideos.org/3044M.html) of this game which uses a notable glitch to skip through the second half of the game much faster. Note: To play the bk2 file you need to have configure your timezone to GMT-5 (US Eastern Time).
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3307M.html Crack Down (‚ƒƒƒ‚ƒ€‚ƒ) is a run and gun arcade game originally released by Sega in 1989, and ported to the Sega Mega Drive/Genesis in 1990. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. This game also features some neat music.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3305M.html Vice: Project Doom, known in Japan as Gun-Dec (‚ƒƒ‡ƒƒ‚) stars Detective Quinn Hart of the VICE squad as he attempts to track down his missing partner and leads on a new type of drug. It is a fast-paced game that blends standard platforming with racing sequences and some rail shooter scenes. This run is about 24 seconds faster than the previous run (http://tasvideos.org/3133M.html) , thanks to better optimisation and lag management.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3304M.html KiKi KaiKai (‡€…€ç•Œ) is an overhead multi-directional shooter game that requires the player to move in four directions through various levels while attacking harmful enemies as they approach from off screen. It was developed and published by Taito Corporation originally for Japanese arcades in 1986.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3092M.htmlThis movie has been obsoleted by http://tasvideos.org/3198M.html Suzuki Bakuhatsu (éˆœçˆ†ç™) is a bomb disposal game where the player must disassemble and disarm increasingly complicated and bizarre explosives. Given a set of tools – initially only a screwdriver and nipper; later also a wrench (spanner), allen wrench (hex key), and adhesive tape – the player must disarm each bomb within a specific time limit. The player can rotate and pan all around the object, looking for places to use different tools, but must always be mindful of the timer. If it runs out, the bomb explodes and its game over. Additionally, theres no pausing once the timer starts, so quick thinking is critical! Spikestuff (http://tasvideos.org/Spikestuff.html) stays calm and coolly disarms ten bombs in order to reach the ending in record time.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3204M.html Ristar is a colorful platformer with good music. In this TAS, the author uses a password to play only the bonus levels. This run is slightly longer than the one it beats (http://tasvideos.org/1666M.html) due to longer (and more accurate) loading times, but its faster in actual gameplay.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3209M.html Mega Man III, known as Rockman World 3 (ƒƒƒ‚ƒžƒƒƒƒƒ‰ï“) in Japan, is the third Mega Man game for Game Boy, released in December 1992. The game continues the quest of the protagonist, Mega Man, in a never-ending struggle with his long-time nemesis, Dr. Wily. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: Mega Man 3 and Mega Man 4. For those of you who enjoy listening to the music, the background music in this one is quite good, and the sound quality is much better than previous Mega Man games for the system. This is an improvement to the predecessor movie (http://tasvideos.org/722M.html) by 225 frames, which translates to 265 frames if you only count actual gameplay. This is the result of difference in loading times between VBA and BizHawk.
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3260M.html Banjo-Kazooie stars the bear-bird team of Banjo and Kazooie, who are searching for Jiggies, or Jigsaw puzzle pieces, to unlock doors and save Banjos sister from a rhyming witch. Even though Banjos name is first, Kazooie ends up doing most of the heavy lifting as new skills are developed. In this run, Hyperresonance collects all 100 Jiggies hidden throughout the game. This is an improvement of 24:40.71 over the previous movie (http://tasvideos.org/1277M.html) . This was possible with overwhelming route changes (and much better route planning ahead), a myriad of new glitches and tricks, and much more optimized movement. This movie loses some time to loading zones on BizHawk vs Mupen (about 2 minutes), so the final time is not quite indicative of how good the run is. With console like loading zones, this would be a 1:57.