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CSDMO with Custom files (Alien vendetta + 1/3 monster health)
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04:18

CSDMO with Custom files (Alien vendetta + 1/3 monster health)

alphaent2 hace 3 días

Playing CSDMO with custom files and an official addon. Also, showing a new hud ive made yesterday.Mappack: Alien vendettaOficial addon: 1/3 Monster health (100% reduced down to 33.3%)To use custom wads on this mod, just copy the wads you want to use inside "customfiles" folder. The mod will recognise those wads as long as they are compatible with the mod and run the game with those additional files.The mod isnt released yet, but its gonna be uploaded soon.
Quake Champions UF rip: New hud
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01:37

Quake Champions UF rip: New hud

alphaent2 hace 3 días

Yeah, worked on it in a whole day.Compatible with 16:9 and 4:3 as well.Tested on GZDoom and Zandronum.This hud was made for Quake champions rip, but I think i will release it as standalone as well.Its just an eyecandy or aesthetic hud, but it helps the inmersion a little bit =P
QC UF Rip: Some weapons (D-Touch version)
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00:34

QC UF Rip: Some weapons (D-Touch version)

alphaent2 hace 12 días

So, Im Tphentr is working on ripping some sprites ive sent him from Quake Champions unlisted footage videos, while im tweaking some decorate and sndinfo. This is a D-Touch version of the mod. There will be a normal version with some extra effects as well.Missing weapons: Lightning Gun and Railgun
QC UF Rip: Some weapons (Normal version)
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01:18

QC UF Rip: Some weapons (Normal version)

alphaent2 hace 12 días

So, Im Tphentr is working on ripping some sprites ive sent him from Quake Champions unlisted footage videos, while im tweaking some decorate, sndinfo and adding some effects to the mod.Missing weapons: Lightning Gun and Railgun
QC UF Rip: Fun with bots
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01:03

QC UF Rip: Fun with bots

alphaent2 hace 12 días

I know its not the closed beta, but... =P
Counter-Strike Doom: Martian offensive Trailer (2017)
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01:12

Counter-Strike Doom: Martian offensive Trailer (2017)

alphaent2 hace 13 días

Coming soon ;)So, finally after almost 3 years of development (and 9 months of forced hiatus because broken computer) im about to release this mod =PThere are some features i can think of:* Over 40 weapons ripped at 36 fps.* (Optional download) High res rips.* Compatible with GZDoom/Skulltag/Zandronum* Compatible with offline bots =P* Compatible with D-Touch! (Although not recomended unless you have a top-notch cellphone)* Custom HUD (in progress, replacing the csdoom3 placeholder)* (Optional download) A MapPack originally made for CSDoom 3, you can also use those textures to create your own maps if you wish =P * A "customfiles" folder, where you can put some wads/maps there and then load the game with custom content on it (GZDoom only)* A Deathmatch script that emulates the "sorta infinite" ammo from csgoAnd last but not least:* Bat files, sourceport folders and the whole mod inside 2 pk3s, rather than dozens of files spreaded through several folders (Im looking at you, csdoom3 XD)Cant think of anything else for now =P I hope you like it, AlphaEnt2 ;)
2012 HDD File Recovery: No mercy (circa 2012)
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01:30

2012 HDD File Recovery: No mercy (circa 2012)

alphaent2 hace 19 días

So, ive recovered some files from an old HDD. Therefore, ive decided to show some footage from either cancelled or never seen before mods.So, after ive played ZPortal, mod made by CutmanMike, ive decided to do my own version influenced by portal 1 but with a different kind of story, where you were escaping from some alien prison.Ive cancelled the mod after ive didnt get a proper authorization from cutman to use part of his code. Part of the story were later sorta recycled into another mod called blorc, which is an spiritual sucessor from alpha elements. it kinda fits both the story and aesthetics.Then blorc went redesigned from scratch all over again in 2014.This mod wont be released, as there are no current maps designed but the demo one designed to show cutmanmike the mod concept and authorization for the code never was received. DBThanatos later made his own portal weapon with custom code some years later and he did authorized me to use that code, but thats a different story.
2012 HDD File Recovery: ETQW Rip (2012)
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02:46

2012 HDD File Recovery: ETQW Rip (2012)

alphaent2 hace 20 días

So, ive recovered some files from an old HDD. Therefore, ive decided to show some footage from either cancelled or never seen before mods.Earlier versions of this mod went released back then. Then when ive adquired more knowledge ive decided to rework those weapons to achieve proper 36fps rip, but then get dessapointed after ive noticed the game was actually limited to 30 fps. Ive did some rips, but the framerate limit and the ripping conditions werent quite optimal for that time, so ive put the project on hiatus. Then decided to continue the project with strogg weapons, but the hard drive crashed and couldnt continue the project. I thought the project was lost, as well as many other stuff.Today, ive recovered both the project, and the videos i was ripping, but I wont continue the project.Although, i think ill release the hud as a separate, usable resource on ZDoom forum for those who wants to use them.I do personally like this hud a lot. Its simple but useful.
2012 HDD File Recovery: Rings of Death 3 (circa 2011)
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02:37

2012 HDD File Recovery: Rings of Death 3 (circa 2011)

alphaent2 hace 20 días

So, ive recovered some files from an old HDD. Therefore, ive decided to show some footage from either cancelled or never seen before mods.I remember when ive started uploading videos on my other channel, ive met someone named michalt441, who also did mods. One of them was "Rings of death" It was a cool mod, but it lacked of custom weapons and monsters, so Ive decided to help him on a sequel since ive saw the hidden potential of that mod.Then ive did Rings of death 2, which had decorate for monsters and weapons. Also ripped Quake weapons back then from a model viewer.Some years later, experimented with 3D models, so ive wanted to do an improved version of the mod. After some time eventually lost interest on the mod and put it on hiatus. Then the hdd crashed and lost the whole project.Now ive recovered the mod but I wont release it. Its quite far from completion and also, theres a much better mod made by someone else now. Quake stuff ultra, made by horrormovieguy. Such a great rip and also ive contributed on that project as well by giving him the hud and tweaking some decorate when the mod was on early stage, as seen on the zdoom forum.
2012 HDD File Recovery: Quake 2 weapons rip (circa 2012)
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03:05

2012 HDD File Recovery: Quake 2 weapons rip (circa 2012)

alphaent2 hace 20 días

So, ive recovered some files from an old HDD. Therefore, ive decided to show some footage from either cancelled or never seen before mods.This is some footage from an old Quake 2 weapons rip I was doing.For some strage reason on mid-development i though it was wrong to rip using actual assets from game so ive cancelled it. Eventually the hdd crashed and couldnt either upload or finish the mod.Now i wont finish it because there are already 2 cool mods based on Quake 2s models. The one made by camaleon maligno and another one made by 22alpha22. Although those mods are unfinished as well, there are more advanced than mine, even featuring enemies in some cases while my mod does keep the classic vanilla flavour (which I like)

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