Videos Tu.tv

Vídeos de alphaent en TU.tv

TU.tv, el lugar donde subir, ver y compartir tus vídeos

¿Te gusta TU.tv? Compártelo:

Quake champions UF Rip: Update 2 (offline skirmish 1)
Añadir a la lista de reproducción
04:41

Quake champions UF Rip: Update 2 (offline skirmish 1)

alphaent2 hace 8 días

Download link: http://www.moddb.com/games/doom/downloads/qcuf-rip-normal-versionTphentr channel: https://www.youtube.com/channel/UCYY8nQwE2D9Pi-TnlppBK3AA collab made between "Tphentr" and me.Update 2 changes:* Updated sounds for D-touch version.* Fixed minor bugs on D-touch version.* Ripped most sounds all over again. (Since lockbox level has no ambience, perfect for sound rips)* Added distant sounds. (ripped by Alphaent with help from Fuglaa)* Increased volume of some sounds.* Added custom sounds for certain items.* Added several hit sounds* Added railgun wall hit sounds* Now, separated the debug script into another file which can be activated optionally by putting the file into customfiles.* Added more armor pickup sounds* balanced health/armor limits to 150/125* Increased rocket launcher damage radius
Quake champions UF Rip: Update 2 (offline skirmish 2)
Añadir a la lista de reproducción
04:36

Quake champions UF Rip: Update 2 (offline skirmish 2)

alphaent2 hace 8 días

Download link: http://www.moddb.com/games/doom/downloads/qcuf-rip-normal-versionTphentr channel: https://www.youtube.com/channel/UCYY8nQwE2D9Pi-TnlppBK3AA collab made between "Tphentr" and me.Update 2 changes:* Updated sounds for D-touch version.* Fixed minor bugs on D-touch version.* Ripped most sounds all over again. (Since lockbox level has no ambience, perfect for sound rips)* Added distant sounds. (ripped by Alphaent with help from Fuglaa)* Increased volume of some sounds.* Added custom sounds for certain items.* Added several hit sounds* Added railgun wall hit sounds* Now, separated the debug script into another file which can be activated optionally by putting the file into customfiles.* Added more armor pickup sounds* balanced health/armor limits to 150/125* Increased rocket launcher damage radius
Counter-Strike Doom: Martian offensive "Update 2" Trailer (2017)
Añadir a la lista de reproducción
00:48

Counter-Strike Doom: Martian offensive "Update 2" Trailer (2017)

alphaent2 hace 2 meses

Download link: http://www.moddb.com/mods/counter-strike-doom-martian-offensive-2017 CSDMO Update 2 is almost here!Update 2 features an official D-Touch standalone version of the mod. The whole mod is in one file, so thats not confusing =PThe total amount of weapons are the same one as in the demo version. However, the "customizable framerate" feature allows the player to set the animation framerate the way the player wants to improve performance on low-end cellphones.Also, some visual effects can be deactivated in order to improve even further the performance.However, if the player have a good cellphone, then he can keep all those features at maximum for an eye-candy experience. Note: Since the mod is a standalone port optimized for cellphones, theres no need to download the whole mod again, just this version for D-Touch.Note that this mod is compatible with GZDoom 1.8.06. However, this port is recommended to be played on D-Touch (or GZDoom Singleplayer mode), since it was designed specifically for that purpose.(Estimated Download size: 65mb) PS1: Optionally, you can download the mappack from Update 1 and play with it on D-Touch to maximize your experience. Note that the mappack is heavy resource and might not work on low-end cellphones as expected.PS2: Ive created some discord groups, just to experiment with it for a bit and see how it goes.Choose your language and hangout =PSpanish: https://discord.gg/JYW3vnfEnglish: https://discord.gg/2VR9RuG
Counter-Strike Doom: Martian offensive "Update 1" Trailer (2017)
Añadir a la lista de reproducción
00:48

Counter-Strike Doom: Martian offensive "Update 1" Trailer (2017)

alphaent2 hace 3 meses

Download link: http://www.moddb.com/mods/counter-strike-doom-martian-offensive-2017 CSDMO Update 1 is almost here.Update 1 features some minor bugfixes, plus the so expected "CSD3 Mappack", which are levels from previous CSDoom3 iterations, adapted for this mod. Plus, 6 Deathmatch maps, based on the campaign scenarios.Ive also tweaked some weapons decorate a little bit, increased knife range, increased grenade and taser ammo and fixed one bot misbehaviour with M4A1 silenced (wrong animation while firing)The download will include all updated files and bat, so, theres no need to redownload the whole mod again. Instead, just replace the old files with the new ones. Uploading only updated files, instead of the whole mod prevents people to download over 200mb again. That makes the update lighter. (Estimated update size: 70mb) Note that updating the mod might break your previous savegames. If youre playing a game, then complete it before updating or start over with the update)PS1: Ive intended to release the trailer some days ago, but went so busy on updating the mod that ive delayed the trailer to focus on the mod. Update 1 is simple, but as the numbre says, its the first upload (of who knows how many future updates)PS2: Ive also created some discord groups, just to experiment with it for a bit and see how it goes.Choose your language and hangout =PSpanish: https://discord.gg/JYW3vnfEnglish: https://discord.gg/2VR9RuG
CSDMO with Custom files (Alien vendetta + 1/3 monster health)
Añadir a la lista de reproducción
04:18

CSDMO with Custom files (Alien vendetta + 1/3 monster health)

alphaent2 hace 3 meses

Playing CSDMO with custom files and an official addon. Also, showing a new hud ive made yesterday.Mappack: Alien vendettaOficial addon: 1/3 Monster health (100% reduced down to 33.3%)To use custom wads on this mod, just copy the wads you want to use inside "customfiles" folder. The mod will recognise those wads as long as they are compatible with the mod and run the game with those additional files.The mod isnt released yet, but its gonna be uploaded soon.
Counter-Strike Doom: Martian offensive Trailer (2017)
Añadir a la lista de reproducción
01:12

Counter-Strike Doom: Martian offensive Trailer (2017)

alphaent2 hace 4 meses

Coming soon ;)So, finally after almost 3 years of development (and 9 months of forced hiatus because broken computer) im about to release this mod =PThere are some features i can think of:* Over 40 weapons ripped at 36 fps.* (Optional download) High res rips.* Compatible with GZDoom/Skulltag/Zandronum* Compatible with offline bots =P* Compatible with D-Touch! (Although not recomended unless you have a top-notch cellphone)* Custom HUD (in progress, replacing the csdoom3 placeholder)* (Optional download) A MapPack originally made for CSDoom 3, you can also use those textures to create your own maps if you wish =P * A "customfiles" folder, where you can put some wads/maps there and then load the game with custom content on it (GZDoom only)* A Deathmatch script that emulates the "sorta infinite" ammo from csgoAnd last but not least:* Bat files, sourceport folders and the whole mod inside 2 pk3s, rather than dozens of files spreaded through several folders (Im looking at you, csdoom3 XD)Cant think of anything else for now =P I hope you like it, AlphaEnt2 ;)
AlphaEnts Doom 4 rip: Moar weapons
Añadir a la lista de reproducción
01:53

AlphaEnts Doom 4 rip: Moar weapons

alphaent2 hace 5 meses

I cant think on any video description. It seems that im updating the old Doom 4 trailer rip with actual rips.Now, thats some smooth rips XDPS1: The video uses ketchup mod, an optional feature.PS2: Its already a miracle that ive managed to rip it from my computer since i have a potato pc. You have no idea how much I suffered to achieve these rips on 10 days XD
Invasion infernal: New update (Dec 2016)
Añadir a la lista de reproducción
00:27

Invasion infernal: New update (Dec 2016)

alphaent2 hace 7 meses

New updated version (Dec 2016): http://www.moddb.com/mods/invasion-infernal-final-versionWell, after debating with myself for a while if I should update the mod or not ive decided to bring an update to enhace it a bit more and make it a bit more enjoyable.Ive refused to do these weapons update and bugfixing before because ive thought Invasion 2 was going to be released before with revamped codes, tons of bugfixes and zandronum compatibility, making this one looks outdated. But since ive posposed the sequel to made something different based on a Doom 3 mod rather than the vainilla weapons (more info on that later) ive decided that it was time to fix some major bugs that the original mod had because of skill limitations back then. There are some major changes made for the update:- The mod now uses GZDoom 2.2.0, instead of the previous GZDoom 1.5.06- Now the campaign got updated with extra health and ammo pickups to make it more user friendly and less frustrating. However, players will also be available to play the classic pickup mode, for extra challenge.- Weapon decorate got updated and now its more responsive to player actions, pretty much like invasion 2 before it got cancelled...- Some models now includes brightmaps that allows them to being visible on dark areas =P- The flashlight got updated with a better design (decorate and script made by "The Zombie Killer")- The possesed ones got updated with tracer attacks (Bullet trails)- A new expansion went added to the mod. It enable players to play the default doom 2 campaign, pretty much like the standalone "Doom 3 weapons rip" did it before back in the day.- Now included a "phobos labs remake" levels made by "Besos de chocolate" as an optional separate episode choice. - Fixed a major bug where weapon pickups gave ammo for ammo1 rather than ammo2- And some more stuff i cant remember right now...Hope you enjoy it =PPS: I know its the same stacy doll with a new hat, but men, thats
Alpha Elements (2007 vs 2015)
Añadir a la lista de reproducción
05:44

Alpha Elements (2007 vs 2015)

alphaent2 hace 1 año

Celebrando 10 años de modificar el Doom, con unos videos compilados.Pequeño video que compila gameplays de la versión inicial del Alpha elements, respecto a su versión final.Lejos, a pesar de ser tan viejo sigue siendo mi mod favorito XD
AlphaEnt plays a tribute to "The specialists": Livestream
Añadir a la lista de reproducción
1:53:15

AlphaEnt plays a tribute to "The specialists": Livestream

alphaent2 hace 2 años

Be prepared, AlphaEnt plays Akimbo 2: A tribute to "The specialists"Download link: Download Game base (Mega):https://mega.co.nz/#!DFQwHTBJ!ceqr-gDw0FFoJQHdjIaS0gVwRTFmfWi5tGFCNaYN4Download High resolutions weapons (requires Game base):https://mega.co.nz/#!qEBhnAwK!cAP2nIalpUkcmhTdHxBjUCZjKUEdEvJTKD4cT9SkDEWell, its somekind of tribute ive made for this awesome mod, called The specialists...Ive converted it into the Doom engine and kept several features from this game.Weapons behaves like they did in goldsrc engine.This mod have 4 players, each one with different weapons settings, skills and benefits.This mod includes an XP System, which, up to your action, the weapons you may unlock.This mod includes 8 dificulties, so, up to the option you choose, the gaming experience you may feel...

Volver arriba

Siguiente Última
Mostrando: 1-10 de 34

Videos recientes

Estreno: Una noche fuera de control
Añadir a la lista de reproducción
02:13

Estreno: Una noche fuera de control

zoomin hace 50 minutos
Estreno: Inseparables
Añadir a la lista de reproducción
02:19

Estreno: Inseparables

zoomin hace 51 minutos
Estreno: Dunkerque
Añadir a la lista de reproducción
02:23

Estreno: Dunkerque

zoomin hace 51 minutos